Artist Insight Series
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Episode 3: Ben Liu for Pixomondo
Ben Liu is a Lead FX Technical Director for Pixomondo Santa Monica, at the time of this interview (2010) Ben was just about to start working on Green Lantern for Sony Imageworks. Ben’s an experienced traditional artist as well as technical artist in Houdini, Maya and Max. He’s worked on dozens of high profile feature films including Blade Trinity, The Last Airbender, Green Lantern, Rise of the planet of the apes, Red Tails and many more! Ben discusses how he started out in the industry, as well as his experience within the industry, and various subjects technical and creative subjects related to his field. (This was shot over several days, so location changes from Vegas to Santa Monica).0
Episode 1 : Kris from Blur Studios
Introducing Kris Kaufman, a lead scene assembler at Blur Studio in Venica, CA. Kris has worked with Blur Studio for the past 7 years working on many many high profile game cinematics and other kick ass projects! Kris talks about Blur’s pipeline and a bit of the workflow there as well as projects he’s worked on and how he got started in the industry, as well as a lot of the technical aspects of lighting and 3D in general. Really cool stuff!0